What Happens If You Bring the Law to Camp Rdr2

By 7 december 2022 No Comments

When the player first sets up camp around Roanoke Ridge and Roanoke Valley, areas where the Murfree Brut has a strong presence, a man in denim overalls can approach the player`s character from behind and ask to warm up around the campfire. Although the man appears friendly, another man, who is also wearing overalls, shoots a revolver and holds it on the back of the player`s head. The man in the fire then threatens the player, identifies himself as the Murfree Broods and warns that the player must be careful where he campes. The man rises and the two Murfrees leave; Both can be killed by the player. If they are killed, the player will shout that he can camp wherever he wants. A black couple can be heard screaming for help as they are attacked by three members of the Skinner brothers for camping on their territory. The husband is pinned to the ground, struggling to fend off a butcher who wields a knife and is about to kill the man. The woman is held by the neck. If the player approaches the Skinner brother using a bow, he will tell him to leave. The player can kill all three gang members. As they pass the Rhodes gunsmith during opening hours, two men come out of the workshop, one boasting of his newly purchased revolver. He will show himself by drawing it and pointing it at his friend, who plays the game and raises his hands in apparent surrender.

When the first man repeats this gag, he accidentally shoots his friend in the chest and kills him instantly. The new killer then panics and runs away. The player can track down the murderer and tie him up, then take him to the Sheriff of Rhodes for a small cash reward and an increase in honor. North of Tumbleweed and south of Rathskeller Fork, the player may stumble upon a small house that suddenly explodes as soon as it is discovered. The house belonged to an alchemist who, according to a newspaper article, conducted experiments to turn metals into gold (his burnt body can be seen among the remains). After exploring the remains of the house and looting a locker with the explosive snail brochure, the ruins and locker disappear when the player leaves the area and do not appear for the rest of the game, although the location of the house is still marked on the map. Although the house was marked on the map as early as 1898 and was not destroyed until 1907, it is nowhere visible during the events of Red Dead Online. At Scarlett Meadows, a group of Lemoyne Raiders are seen surrounding a man with a wagon and asking what cargo he is bringing. The man claims to be transporting supplies to a federal building in Saint-Denis. The Raiders tell the man they`re going to take the merchandise, to which he replies they`re crazy. If the player does nothing, the man will retreat and take the man`s car. The protagonist can choose to steal the Lemoyne Raiders` car or help the man.

The player may encounter a man camping in the forest. The man is depressed and drinks a bottle of whiskey. He discovers the player and asks him to come and sit next to him by the fire. The stranger declares that he has committed sins and would reveal them to the player if he obtained whiskey. When the drink is given, the drunkard will thank the player and say that it is appropriate for him to drink the devil`s brew. The stranger also says that he will soon see the devil. In Armadillo, a funeral director looks exhausted and tries to carry a corpse in a cart so he can take it to a mass grave, but he is unable to carry the body, so he decides to take a break. The player can ask him what he is doing or upset the man. While the undertaker gets into the car, John can also get on the car and ride as a passenger on the way to the grave. The player can loot the corpses, but loses the honor. If he gets angry often enough, the undertaker becomes hostile and attacks John.

The player can meet several campers in the desert who are not hostile and ready to share their fire with them. These few campers are scattered across the states and can be instantly distinguished from typical campers by their friendly behavior and invite the player to warm up on their fire. These people often enter into conversation with the protagonist, sharing their personal experiences and sometimes giving clues about other encounters such as treasures and other places that look like flying tips, although these are not recorded in the task log. Some of these campers can be found and they will remember the player when they meet them again. The examples are as follows: The player may encounter the same moonshiners that previously camped at Southfield Flats, but this time at Bluewater Marsh. They will greet the player and ask him to find a euphorbia for his moonlight. The man will thank the player for helping him and tell the protagonist to take back what`s in his chest. In Red Dead Redemption 2, your camp needs food, ammunition, and medicine to stay happy. When the player first sets up camp around Tall Trees or Great Plains, areas where the Skinner brothers operate, an event may occur where a man grabs the protagonist`s hair and holds a knife to his forehead. Another Skinner brother appears with a rifle and two men laugh mischievously. The brother Skinner with the knife frees the protagonist and warns him that they must stay away from their territory, otherwise they will kill and maim the player.

The two men decide to leave, which gives the player the opportunity to kill them. I accidentally drove the bounty hunters back to camp and it made me back off, like when you go to bed. I had the image of the sky and then it caused me to stand against a tree. I don`t know if there are consequences for my actions, have I lost anything? The player can meet O`Driscolls who have stolen a prisoner transport and try to free their comrade from a prison car. When the player approaches, the gang member attacks him. The gang member in the car will curse the player for thwarting his escape. The player can also free him from the car and tie him up, then take him to the sheriff`s office for a small cash reward and an honor raise. The player can encounter several camp raids in Murfree`s territories, with all campers already being killed by two of them. When they approach, the Murfrees panic and flee. If they are killed, two more will show up and start shooting. The player can take the items left in the camp, but looting the killed campers reduces the player`s honor. Want to learn more about camp needs in Red Dead Redemption 2? As you travel through the open world in Red Dead Redemption 2, there are plenty of gang members in the camp.

The people who live in your camp have needs, and it`s your job to take care of them. This means providing the camp with food, medicine, and other supplies to keep your gang members happy. *The registry will be unlocked once you complete your first “Lending Money and Other Sins” fundraising mission. Once you unlock the registry, it will appear right next to the camp`s donation box. A remarkable camper who stands out from the rest is colloquially known as the “Perverted Stalker,” who can camp south of Osman Grove and is only available from Chapter V.